I Built an Artificial Life Simulation in C++
I’ve always been curious about emergence. How does organized, purposeful behavior arise from simple rules? How does a colony of ants, with no central planner, manage to build complex structures and find food efficiently?
So I built OKIOS — named after the Greek οἶκος, meaning home or habitat. It’s a 3D artificial life simulation where creatures with neural-network brains learn to survive entirely on their own. No predefined roles. No hand-coded behaviors. Just pressure, time, and mutation.
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Victor