Profile Victor(Nyxox) neural nets and chill
~/victor $ ls projects/

Building an Email Priority Classifier

I’ve always wondered: what actually makes an email urgent? Is it the length? The words? The tone? So I built TriageAI - a model that classifies incoming emails into priority levels (Urgent, High, Medium, Low) to figure out what deserves attention right now.

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I Built an Artificial Life Simulation in C++

I Built an Artificial Life Simulation in C++

I’ve always been curious about emergence. How does organized, purposeful behavior arise from simple rules? How does a colony of ants, with no central planner, manage to build complex structures and find food efficiently?

So I built OKIOS — named after the Greek οἶκος, meaning home or habitat. It’s a 3D artificial life simulation where creatures with neural-network brains learn to survive entirely on their own. No predefined roles. No hand-coded behaviors. Just pressure, time, and mutation.

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Building a Neural Network Framework from Scratch

I use PyTorch every day at work. It’s incredible - but I’ve always wondered: how does it actually work under the hood? How does backward() actually compute gradients through a neural network?

So I built my own minimal deep learning framework called Synap. It’s written in C++ for performance, with Python bindings via pybind11. No external ML libraries - just raw tensor operations and automatic differentiation from scratch.

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Building a 3D Renderer from Scratch

I’ve always been curious about what happens inside game engines when they render a 3D model. You know that feeling when you use Unity or Unreal without understanding what’s actually happening on the GPU? That’s exactly why I decided to build my own 3D renderer from scratch using C++ and OpenGL.

No engines. No magic. Just raw graphics programming.

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I Built a Programming Language in Go

I’ve always been fascinated by programming languages. How does code actually become a running program? What happens when you type let x = 5; in a REPL?

So I built my own. Meet Bat - a tiny interpreted programming language written entirely in Go. It’s not useful for production, but it taught me how interpreters actually work.

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Building a GitHub Analyzer with Go and Python

Ever wanted to quickly understand what a GitHub repository looks like without cloning and exploring it yourself? I built a tool that does exactly that - paste any GitHub URL, and it analyzes the entire codebase, extracting complexity metrics, code structure, and language distribution.

The best part? It combines Go and Python in a way that showcases how to pick the right tool for each job.

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