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    <title>Graphics on Victor</title>
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      <title>Building a 3D Renderer from Scratch</title>
      <link>https://nyxox-debug.github.io/nyxox/posts/projects/3d-renderer-scratch/</link>
      <pubDate>Tue, 27 Jan 2026 00:00:00 +0000</pubDate>
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      <description>&lt;p&gt;I&amp;rsquo;ve always been curious about what happens inside game engines when they render a 3D model. You know that feeling when you use Unity or Unreal without understanding what&amp;rsquo;s actually happening on the GPU? That&amp;rsquo;s exactly why I decided to build my own 3D renderer from scratch using C++ and OpenGL.&lt;/p&gt;&#xA;&lt;p&gt;No engines. No magic. Just raw graphics programming.&lt;/p&gt;</description>
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